The Aspects of Problem-Solving

By |2020-09-15T13:03:28+00:00September 15th, 2020|Categories: Creative, Design, Game Development Blog|Tags: , , , , , , |

The Aspects of Problem-Solving “The objective is to solve a given problem with the simplest, safest, most efficient design possible, at the lowest cost.” Problem-solving is the most valuable skill you will learn. It allows you to navigate any obstacle with confidence. It is a skill that can be used in any field facing any problem. [...]

How Social Notifications Ruin Productivity and Cost You To Lose A Month Each Year

By |2020-09-12T09:12:01+00:00August 31st, 2020|Categories: Game Development Blog, Productivity|Tags: , , , , , , , , , |

Even the smallest distractions can take away minutes from your day and cripple your productivity. Try to think about how many times you get sidetracked by a Discord ping, email notification, Reddit update, Twitter update, or whatever social communities that you actively participate in. Even if it is just two to three minutes each time, this [...]

GameDev Digest 01: Find More Playtesters For Your Games | Pixar Movies Always Suck Early On

By |2020-09-12T09:12:11+00:00August 30th, 2020|Categories: Game Development Digest|Tags: , , , , , , , , , , , , , |

Playtesting and the importance of revision cycles. Here’s your weekly game dev productivity newsletter focusing on improving development workflow, efficiency, quality, and mindset of game developers. “Every strike brings me closer to the next home run.” -Babe Ruth Failure is a large part of the game development process, especially during playtesting. Leaders in creative industries [...]

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