Here’s your Game Dev Weekly newsletter made to inspire, improve, and simplify game development.

Weekly Quote

“Limitations live only in our minds. But if we use our imaginations, our possibilities become limitless.” -Jamie Paolinetti
I like this quote because it reminds us not to let the self-limiting beliefs of others (or ourselves) determine what is possible.
We don’t know something isn’t achievable until we commit to taking action and seeing it through. Don’t limit your goals and dreams due to popular opinion.
If something doesn’t work, try a different approach!

VFX Demo Reel of the Week: 2020 Real-Time Demo Reel

Some great VFX work from Allen, posted on Real-Time VFX.

WHAT TO WATCH: FPS Wall Run Prototype In Unity

A new entry in the Unity’s Game Prototyping Series shows how to implement a wall run system in Unity. The YouTube video is a small overview of the larger learning series found on the Unity Learn website.


There is a special offer on the Unity Asset Store this week. The POLYGON Prototype pack is free with coupon code:“SYNTYSALE2020”

It is a great pack with a variety of game assets. Even if you don’t have a need for it now, add it to your account for later, as the asset will go back to being paid after the promotion.

WHAT TO READ: Measuring Performance in Unity

If you have never been to this website as a Unity developer, you should definitely check it out. There are a lot of high-quality tutorials on a variety of game development topics.

Measuring Performance is the latest article. It’s a great article on the different methods focused on making your game more performant.


I haven’t seen anything posted in the last few weeks that is worth mentioning on the Asset Store.
Here are a few free asset packs that I have found useful during development:
Gridbox Prototype Materials
“Contains 16 lightweight grid materials for prototyping scenes. Especially useful for use with ProBuilder.”
High-quality tree pack
Lightweight outline tool.
This is one of the most used tools I work with. It is the best IK plugin by far, and the developer is extremely responsive. Well worth the price.

That’s everything for this week. Follow me on twitter for more interesting game development stuff. @BigRookGames

-Jake Jameson

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